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4.2.1. These rules apply at all times during an event, regardless of session. They provide a general set of expectations of all drivers and teams that must be adhered to at all times when participating in events. 4.2.2. iRacing’s General Principle, as set out in paragraph 2.1.1 of the iRacing Sporting Code states:The “catch-all” general…
3.1.1. Points will be awarded to each driver according to their position in the final standings for each race, as published by Race Control. 3.1.2. The points structure will be as follows 1st 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 25 20 16 13 11 10 9 8 7 6 11th 12th 13th…
5.4. Event Penalty Structures 5.4.1. In order to keep penalties consistent between incidents reviewed during and post race, the following structure will be used. Note that the majority of penalties are time based, as this is easiest to implement across the board. 5.4.2. If a penalty is provided in race, it may be that Race…
5.1.1. Due to the nature of the series, the short race length, and the fact that there are two races in a confined time frame, it has been determined that the majority of incident reviews shall be instigated by race stewards. The series will utilise live race stewards, who will work to review incidents throughout…
1.1.1This rulebook has been created by RaceSpot Live Events LTD, under instruction by AUTOMANIX, for use in the Hyundai N e-Festival Global League (“the series”). 1.1.2. This rulebook is to be read alongside the following documents: iRacing Sporting Code iRacing Paint Policy iRacing Terms of Use and End User License Agreement iRacing.com Motorsport Simulations, LLC…
5.3.1. Punishments that can be appealed include: Time penalty added to race time. Application of penalty points. Series disqualification. The driver can provide additional context to their actions which may reduce the severity of the penalty applied. 5.3.2. The Stewards’ decision whether to uphold an appeal or dismiss an appeal is final and a driver…
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